<br />
<b>Warning</b>:  Invalid argument supplied for foreach() in <b>/home/junkymun/public_html/class/XL_Frontend.php</b> on line <b>132</b><br />
<br />
<b>Warning</b>:  reset() [<a href='function.reset'>function.reset</a>]: Passed variable is not an array or object in <b>/home/junkymun/public_html/class/XL_Frontend.php</b> on line <b>161</b><br />
<br />
<b>Warning</b>:  Invalid argument supplied for foreach() in <b>/home/junkymun/public_html/class/XL_Frontend.php</b> on line <b>177</b><br />
<br />
<b>Warning</b>:  reset() [<a href='function.reset'>function.reset</a>]: Passed variable is not an array or object in <b>/home/junkymun/public_html/class/XL_Frontend.php</b> on line <b>205</b><br />
<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:media="http://search.yahoo.com/mrss/"
	>
<channel>
    <title><![CDATA[JunkyMunky - Latest News & Events RSS Feed]]></title>
    <description><![CDATA[Junky Munky Sdn Bhd is a Malaysian based creative collective specializing in interactive surfaces, 3d, advertising, branding, web design and development.]]></description>
    <link>http://www.junkymunky.com.my</link>
    <lastBuildDate></lastBuildDate>
	<generator><![CDATA[http://www.junkymunky.com.my]]></generator>
    















<item>
    <title><![CDATA[Happy CNY!!!]]></title>
    <link><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/25]]></link>
    <pubDate><![CDATA[Sun, 14 Feb 2010 10:37:35 +0800]]></pubDate>
    <dc:creator><![CDATA[]]></dc:creator>
    <category><![CDATA[Uncategorized]]></category>
    <guid isPermaLink="false"><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/25]]></guid>
    <description><![CDATA[Hi guys. Just a quick update to wish all you guys a happy new year. We&#039;ll be sharing something special with you guys real soon. In the meantime here&#039;s a little Chinese New Year greeting from all of us at Junky Munky.  (similikiti here : jul, mgs,mam, sop iga jumatan)]]></description>
    <content:encoded><![CDATA[<p>Hi guys. Just a quick update to wish all you guys a happy new year. We'll be sharing something special with you guys real soon. In the meantime here's a little Chinese New Year and Valentines greeting from all of us at Junky Munky.<img width="640" height="479" src="http://www.junkymunky.com.my/wwwroot/upload/wysiwyg/image/composed.jpg" alt="" /></p>]]></content:encoded>
        <media:content url="http://www.junkymunky.com.my/wwwroot/upload/image/bulletin/cnycomposed" medium="image" />
    </item>
<item>
    <title><![CDATA[Processing chaos]]></title>
    <link><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/23]]></link>
    <pubDate><![CDATA[Wed, 27 Jan 2010 2:26:00 +0800]]></pubDate>
    <dc:creator><![CDATA[]]></dc:creator>
    <category><![CDATA[Uncategorized]]></category>
    <guid isPermaLink="false"><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/23]]></guid>
    <description><![CDATA[We&#039;ve managed to successfully recreate the chaos that we created earlier in Flash.]]></description>
    <content:encoded><![CDATA[<p>We've managed to successfully recreate the chaos that we created earlier in Flash. Here's a few screenshot that we can reveal to you guys for now. We'll probably be bringing something better than this to you guys soon. Check back here often for updates.&nbsp;Things are getting pretty exciting over here. At the moment, these graphics are generated using processing's 2d engine and png images. even the colors have been cleverly coded to extract color information from a 1x1 pixel png image. The composition of the following graphics were fully generated within the processing environment. We'll be trying to bring in vector graphics next to reduce the lag when rendering these pictures.</p>
<p><img height="473" width="639" src="http://www.junkymunky.com.my/wwwroot/upload/wysiwyg/image/chaos1.gif" alt="" /></p>
<p>&nbsp;</p>
<p><img height="473" width="639" src="http://www.junkymunky.com.my/wwwroot/upload/wysiwyg/image/chaos2.gif" alt="" /></p>
<p>&nbsp;</p>
<p><img src="http://www.junkymunky.com.my/wwwroot/upload/wysiwyg/image/chaos3.gif" alt="" /></p>]]></content:encoded>
        <media:content url="http://www.junkymunky.com.my/wwwroot/upload/image/bulletin/chaos1.gif" medium="image" />
    </item>
<item>
    <title><![CDATA[Flash kaleidoscope]]></title>
    <link><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/22]]></link>
    <pubDate><![CDATA[Tue, 19 Jan 2010 2:16:00 +0800]]></pubDate>
    <dc:creator><![CDATA[]]></dc:creator>
    <category><![CDATA[Uncategorized]]></category>
    <guid isPermaLink="false"><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/22]]></guid>
    <description><![CDATA[Followed another tutorial this time from computer arts to create a kaleidoscopic effect.]]></description>
    <content:encoded><![CDATA[<p>If you don't remember what a kaleidoscope is google it. It's a toy that you can look into and it creates all these wonderful little refractions from simple shapes like moons, stars and glitter papers. A tutorial&nbsp; on kaleidoscope was available on Computer Arts magazine and we decided to follow the tutorial and here's the result.</p>
<p><embed height="600" width="800" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" src="http://www.junkymunky.com.my/wwwroot/upload/wysiwyg/flash/kal_lite.swf" play="true" loop="true" menu="true"></embed></p>]]></content:encoded>
        <media:content url="http://www.junkymunky.com.my/wwwroot/upload/image/bulletin/kalei.gif" medium="image" />
    </item>
<item>
    <title><![CDATA[Flash chaos]]></title>
    <link><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/21]]></link>
    <pubDate><![CDATA[Mon, 04 Jan 2010 1:59:00 +0800]]></pubDate>
    <dc:creator><![CDATA[]]></dc:creator>
    <category><![CDATA[Uncategorized]]></category>
    <guid isPermaLink="false"><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/21]]></guid>
    <description><![CDATA[Based on a tutorial emulating Joshua Davis&#039;s work.]]></description>
    <content:encoded><![CDATA[<p>Based on a tutorial emulating Joshua Davis's work. Joshua Davis is the first recognized digital artist. His work has always inspired us. We happen to come across a tutorial that is quite similar to his work. Here is the application which only weighs about 3kbs it can be used to generate any graphics in vector format into a nice looking piece of artwork. We hope to convert this into Processing soon. Refresh this page again or press any key on your keyboard (if the flash file is selected) to see a new composition being generated.</p>
<p><embed height="600" width="800" menu="true" loop="true" play="true" src="http://www.junkymunky.com.my/wwwroot/upload/wysiwyg/flash/codedchaos_cs4.swf" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"></embed></p>]]></content:encoded>
        <media:content url="http://www.junkymunky.com.my/wwwroot/upload/image/bulletin/generated_flash01.jpg" medium="image" />
    </item>
<item>
    <title><![CDATA[Boids simulation]]></title>
    <link><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/24]]></link>
    <pubDate><![CDATA[Mon, 28 Dec 2009 12:29:00 +0800]]></pubDate>
    <dc:creator><![CDATA[]]></dc:creator>
    <category><![CDATA[Uncategorized]]></category>
    <guid isPermaLink="false"><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/24]]></guid>
    <description><![CDATA[We attempted to recreate boids in the processing environment.]]></description>
    <content:encoded><![CDATA[<p>We attempted to recreate Boids in the processing environment. Here's the screens of the result. It's kinda laggy and not so perfect because Boids has a lot of algorithm which means a lot of calculations. We'll try to improve it by reducing the calculations it makes later. In the meantime we had some fun by utilizing roughly drawn ants 3 frame animation loop and tested processing's animation capabilities along with our Boids algorithm. </p>
<p>&nbsp;</p>
<p><img height="242" width="242" src="http://www.junkymunky.com.my/wwwroot/upload/wysiwyg/image/boids1.gif" alt="" /></p>
<p>&nbsp;</p>
<p><img src="http://www.junkymunky.com.my/wwwroot/upload/wysiwyg/image/boids2.gif" alt="" /></p>]]></content:encoded>
        <media:content url="http://www.junkymunky.com.my/wwwroot/upload/image/bulletin/boids1.gif" medium="image" />
    </item>
<item>
    <title><![CDATA[Snow v2]]></title>
    <link><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/20]]></link>
    <pubDate><![CDATA[Wed, 23 Dec 2009 1:27:00 +0800]]></pubDate>
    <dc:creator><![CDATA[]]></dc:creator>
    <category><![CDATA[Uncategorized]]></category>
    <guid isPermaLink="false"><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/20]]></guid>
    <description><![CDATA[We decided to recreate the snow effects in processing.]]></description>
    <content:encoded><![CDATA[<p>We decided to recreate the snow effects in processing and we managed to do it. Heres the 2 versions we managed to come up with. Our programmer was in Christmas-sy mode so he even went ahead and put in a christmas background and christmas jingle behind but that won't be shown. We'll only be showing the snow falling on a black background. It's rendered with depth and processing seems to be capable of handling more particles or in this case snow than flash is capable of handling during run time.</p>
<p>&nbsp;</p>
<p><img height="479" width="641" alt="" src="http://www.junkymunky.com.my/wwwroot/upload/wysiwyg/image/snowempty.jpg" /></p>]]></content:encoded>
        <media:content url="http://www.junkymunky.com.my/wwwroot/upload/image/bulletin/snowempty.jpg" medium="image" />
    </item>
<item>
    <title><![CDATA[Season greetings]]></title>
    <link><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/18]]></link>
    <pubDate><![CDATA[Fri, 18 Dec 2009 12:09:00 +0800]]></pubDate>
    <dc:creator><![CDATA[]]></dc:creator>
    <category><![CDATA[Uncategorized]]></category>
    <guid isPermaLink="false"><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/18]]></guid>
    <description><![CDATA[We followed a flash actionscript 3.0 based tutorial from kirupa for the snow.]]></description>
    <content:encoded><![CDATA[<p><embed menu="true" loop="true" play="true" src="http://www.junkymunky.com.my/wwwroot/upload/wysiwyg/flash/snow3.swf" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"></embed></p>
<p>Merry christmas to all of you. We would like to take this opportunity to wish you Merry Christmas. We followed a flash actionscript 3.0 based tutorial from kirupa for the snow.</p>]]></content:encoded>
        <media:content url="http://www.junkymunky.com.my/wwwroot/upload/image/bulletin/seasongreet_flash.gif" medium="image" />
    </item>
<item>
    <title><![CDATA[Recursions]]></title>
    <link><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/17]]></link>
    <pubDate><![CDATA[Wed, 16 Dec 2009 10:17:00 +0800]]></pubDate>
    <dc:creator><![CDATA[]]></dc:creator>
    <category><![CDATA[Uncategorized]]></category>
    <guid isPermaLink="false"><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/17]]></guid>
    <description><![CDATA[We followed a recursion tutorial in processing and found the results rather interesting and we&#039;re sharing the results here with some modifications of course.]]></description>
    <content:encoded><![CDATA[<p>We followed a recursion tutorial in processing and found the results rather interesting and we're sharing the results here with some modifications of course.</p>
<p><img height="200" width="399" src="http://www.junkymunky.com.my/wwwroot/upload/wysiwyg/image/recursionbasic.jpg" alt="" /></p>
<p>Started with this sample that shows how to keep regenerating the circles within a fixed value.</p>
<p><img height="299" width="598" src="http://www.junkymunky.com.my/wwwroot/upload/wysiwyg/image/recursion2.jpg" alt="" /></p>
<p>&nbsp;</p>
<p><img height="298" width="598" src="http://www.junkymunky.com.my/wwwroot/upload/wysiwyg/image/recursion3.jpg" alt="" /></p>
<p>The above 2 images are samples of circles being generated using more advanced recursions. The results are random each time it is generated. This should be pretty useful when we begin developing our generative pieces.</p>]]></content:encoded>
        <media:content url="http://www.junkymunky.com.my/wwwroot/upload/image/bulletin/recursion1.jpg" medium="image" />
    </item>
<item>
    <title><![CDATA[Blurry fonts]]></title>
    <link><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/19]]></link>
    <pubDate><![CDATA[Tue, 08 Dec 2009 1:24:00 +0800]]></pubDate>
    <dc:creator><![CDATA[]]></dc:creator>
    <category><![CDATA[Uncategorized]]></category>
    <guid isPermaLink="false"><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/19]]></guid>
    <description><![CDATA[Here we tried to bring in custom fonts and text generated within the processing environment.]]></description>
    <content:encoded><![CDATA[<p>Here we tried to bring in custom fonts and text generated within the processing environment. This would be a minor update. Upon clicking, the position and blurriness will be regenerated along with the color which is selected randomly again. Gotta love random stuff.</p>
<p><img height="399" width="401" src="http://www.junkymunky.com.my/wwwroot/upload/wysiwyg/image/blurfonts.jpg" alt="" /></p>]]></content:encoded>
        <media:content url="http://www.junkymunky.com.my/wwwroot/upload/image/bulletin/blurfonts.jpg" medium="image" />
    </item>
<item>
    <title><![CDATA[Droplets]]></title>
    <link><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/16]]></link>
    <pubDate><![CDATA[Mon, 07 Dec 2009 7:59:00 +0800]]></pubDate>
    <dc:creator><![CDATA[]]></dc:creator>
    <category><![CDATA[Uncategorized]]></category>
    <guid isPermaLink="false"><![CDATA[http://www.junkymunky.com.my/go/system/mod/bulletin/opr/view/id/16]]></guid>
    <description><![CDATA[These application screen shots were created in processing again. We kinda like how it turned out. It looks like water droplets and can be mesmerizing to watch.]]></description>
    <content:encoded><![CDATA[<p>These application screen shots were created in processing again. We kinda like how it turned out. It looks like water droplets and can be mesmerizing to watch. The droplets fade off over time into the darkness and colors randomly generate.</p>
<p>&nbsp;</p>
<p><img height="400" width="401" src="http://www.junkymunky.com.my/wwwroot/upload/wysiwyg/image/droplets1.jpg" alt="" /></p>
<p>&nbsp;</p>
<p><img height="398" width="400" src="http://www.junkymunky.com.my/wwwroot/upload/wysiwyg/image/droplets2.jpg" alt="" /></p>]]></content:encoded>
        <media:content url="http://www.junkymunky.com.my/wwwroot/upload/image/bulletin/droplets1.jpg" medium="image" />
    </item>

</channel>
</rss>
